Patch |
File delta |
Description |
imports.patch | (download) |
import/SDL.d |
49 22 + 27 - 0 !
import/SDL_audio.d |
9 5 + 4 - 0 !
import/SDL_cdrom.d |
2 1 + 1 - 0 !
import/SDL_endian.d |
6 3 + 3 - 0 !
import/SDL_events.d |
10 5 + 5 - 0 !
import/SDL_getenv.d |
2 2 + 0 - 0 !
import/SDL_keyboard.d |
2 1 + 1 - 0 !
import/SDL_keysym_.d |
308 308 + 0 - 0 !
import/SDL_mixer.d |
22 10 + 12 - 0 !
import/SDL_mouse.d |
2 2 + 0 - 0 !
import/SDL_quit.d |
4 2 + 2 - 0 !
import/SDL_rwops.d |
30 10 + 20 - 0 !
import/SDL_syswm.d |
2 1 + 1 - 0 !
import/SDL_thread.d |
2 1 + 1 - 0 !
import/SDL_timer.d |
4 2 + 2 - 0 !
import/SDL_types.d |
2 1 + 1 - 0 !
import/SDL_version.d |
75 0 + 75 - 0 !
import/SDL_version_.d |
75 75 + 0 - 0 !
import/SDL_video.d |
16 8 + 8 - 0 !
import/bulletml.d |
44 20 + 24 - 0 !
import/opengl.d |
724 358 + 366 - 0 !
import/openglu.d |
71 35 + 36 - 0 !
22 files changed, 872 insertions(+), 589 deletions(-) |
port import/ code to d language version 2
With this patch the code is accapted by GDC 4.8 without triggering deprecation
warnings/errors.
|
fixes.patch | (download) |
src/abagames/p47/Bonus.d |
8 4 + 4 - 0 !
src/abagames/p47/BulletActor.d |
2 1 + 1 - 0 !
src/abagames/p47/BulletActorPool.d |
20 10 + 10 - 0 !
src/abagames/p47/Enemy.d |
24 12 + 12 - 0 !
src/abagames/p47/EnemyType.d |
18 9 + 9 - 0 !
src/abagames/p47/Field.d |
6 3 + 3 - 0 !
src/abagames/p47/Fragment.d |
2 1 + 1 - 0 !
src/abagames/p47/LetterRender.d |
16 8 + 8 - 0 !
src/abagames/p47/Lock.d |
2 1 + 1 - 0 !
src/abagames/p47/LuminousActorPool.d |
2 1 + 1 - 0 !
src/abagames/p47/LuminousScreen.d |
4 2 + 2 - 0 !
src/abagames/p47/P47Boot.d |
4 2 + 2 - 0 !
src/abagames/p47/P47GameManager.d |
46 23 + 23 - 0 !
src/abagames/p47/P47Screen.d |
4 2 + 2 - 0 !
src/abagames/p47/Roll.d |
2 1 + 1 - 0 !
src/abagames/p47/Shot.d |
2 1 + 1 - 0 !
src/abagames/util/sdl/MainLoop.d |
2 1 + 1 - 0 !
src/abagames/util/sdl/Screen3D.d |
4 2 + 2 - 0 !
src/mt.d |
8 4 + 4 - 0 !
19 files changed, 88 insertions(+), 88 deletions(-) |
---
|
directories.patch | (download) |
src/abagames/p47/BarrageManager.d |
18 14 + 4 - 0 !
src/abagames/util/sdl/Sound.d |
4 2 + 2 - 0 !
src/abagames/util/sdl/Texture.d |
2 1 + 1 - 0 !
3 files changed, 17 insertions(+), 7 deletions(-) |
---
|
windowed.patch | (download) |
src/abagames/p47/P47Boot.d |
5 4 + 1 - 0 !
src/abagames/util/sdl/Screen3D.d |
2 1 + 1 - 0 !
2 files changed, 5 insertions(+), 2 deletions(-) |
---
|
dotfile.patch | (download) |
src/abagames/p47/P47PrefManager.d |
17 13 + 4 - 0 !
1 file changed, 13 insertions(+), 4 deletions(-) |
---
|
makefile.patch | (download) |
Makefile |
12 12 + 0 - 0 !
1 file changed, 12 insertions(+) |
---
|
window resizing.patch | (download) |
src/abagames/util/sdl/Screen3D.d |
8 7 + 1 - 0 !
1 file changed, 7 insertions(+), 1 deletion(-) |
---
|
dlang_v2.patch | (download) |
src/abagames/p47/BarrageManager.d |
26 11 + 15 - 0 !
src/abagames/p47/BulletActor.d |
4 2 + 2 - 0 !
src/abagames/p47/BulletActorPool.d |
4 2 + 2 - 0 !
src/abagames/p47/Enemy.d |
19 8 + 11 - 0 !
src/abagames/p47/EnemyType.d |
20 10 + 10 - 0 !
src/abagames/p47/Field.d |
4 2 + 2 - 0 !
src/abagames/p47/Fragment.d |
5 1 + 4 - 0 !
src/abagames/p47/LetterRender.d |
14 7 + 7 - 0 !
src/abagames/p47/Lock.d |
4 2 + 2 - 0 !
src/abagames/p47/LuminousScreen.d |
4 2 + 2 - 0 !
src/abagames/p47/P47Boot.d |
23 12 + 11 - 0 !
src/abagames/p47/P47GameManager.d |
34 17 + 17 - 0 !
src/abagames/p47/P47PrefManager.d |
19 10 + 9 - 0 !
src/abagames/p47/P47Screen.d |
4 2 + 2 - 0 !
src/abagames/p47/Particle.d |
5 1 + 4 - 0 !
src/abagames/p47/Ship.d |
13 5 + 8 - 0 !
src/abagames/p47/Shot.d |
2 1 + 1 - 0 !
src/abagames/p47/SoundManager.d |
4 2 + 2 - 0 !
src/abagames/p47/StageManager.d |
32 16 + 16 - 0 !
src/abagames/p47/Title.d |
6 3 + 3 - 0 !
src/abagames/util/ActorPool.d |
2 1 + 1 - 0 !
src/abagames/util/Logger.d |
42 18 + 24 - 0 !
src/abagames/util/Rand.d |
8 4 + 4 - 0 !
src/abagames/util/sdl/MainLoop.d |
2 1 + 1 - 0 !
src/abagames/util/sdl/Pad.d |
5 3 + 2 - 0 !
src/abagames/util/sdl/SDLInitFailedException.d |
2 1 + 1 - 0 !
src/abagames/util/sdl/Screen3D.d |
9 5 + 4 - 0 !
src/abagames/util/sdl/Sound.d |
21 11 + 10 - 0 !
src/abagames/util/sdl/Texture.d |
6 3 + 3 - 0 !
src/dirent.d |
4 2 + 2 - 0 !
src/mt.d |
23 11 + 12 - 0 !
31 files changed, 176 insertions(+), 194 deletions(-) |
port to d language version 2
With this patch the code is accapted by gdc-4.6 0.29.1-4.6.4-3 without
triggering deprecated feature warnings/errors.
|