Package: astromenace / 1.3.2+repack-3
Metadata
Package | Version | Patches format |
---|---|---|
astromenace | 1.3.2+repack-3 | 3.0 (quilt) |
Patch series
view the series filePatch | File delta | Description |
---|---|---|
compress_gamedata.patch | (download) |
AstroMenaceSource/config.h |
2 1 + 1 - 0 ! |
compress game data |
debian_customisations.patch | (download) |
AstroMenaceSource/config.h |
2 1 + 1 - 0 ! |
set path to game data file |
enable_fontconfig_support.patch | (download) |
AstroMenaceSource/config.h |
2 1 + 1 - 0 ! |
enable fontconfig support |
fix_work_on_intel_videocards.patch | (download) |
AstroMenaceSource/Core/RendererInterface/OGL_Main.cpp |
10 5 + 5 - 0 ! |
fix work on intel videocards Mesa developers have enabled GL_ARB_texture_storage for all drivers [1], so i915 and i965 drivers now claim the support of this OpenGL extension, but texture storage feature does not actually work there. . [1] http://lists.freedesktop.org/archives/mesa-dev/2013-June/041188.html . This patch is just workaround to make the game work on intel videocards with new Mesa. But real problem should be fixed in Mesa. Bug-Debian: http://bugs.debian.org/718680 |
disable_GL_ARB_texture_compression_bptc.patch | (download) |
AstroMenaceSource/Core/RendererInterface/OGL_Main.cpp |
10 5 + 5 - 0 ! |
disable opengl extension gl_arb_texture_compression_bptc After disabling GL_ARB_texture_storage in patch fix_work_on_intel_videocards.patch GL_ARB_texture_compression_bptc feature may work incorrectly with new NVIDIA and AMD video cards. There are no bug reports yet. This patch was made just in case by developer recommendation. |
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