Package: astromenace / 1.3.2+repack-3

Metadata

Package Version Patches format
astromenace 1.3.2+repack-3 3.0 (quilt)

Patch series

view the series file
Patch File delta Description
compress_gamedata.patch | (download)

AstroMenaceSource/config.h | 2 1 + 1 - 0 !
1 file changed, 1 insertion(+), 1 deletion(-)

 compress game data


debian_customisations.patch | (download)

AstroMenaceSource/config.h | 2 1 + 1 - 0 !
1 file changed, 1 insertion(+), 1 deletion(-)

 set path to game data file


enable_fontconfig_support.patch | (download)

AstroMenaceSource/config.h | 2 1 + 1 - 0 !
1 file changed, 1 insertion(+), 1 deletion(-)

 enable fontconfig support
fix_work_on_intel_videocards.patch | (download)

AstroMenaceSource/Core/RendererInterface/OGL_Main.cpp | 10 5 + 5 - 0 !
1 file changed, 5 insertions(+), 5 deletions(-)

 fix work on intel videocards
 Mesa developers have enabled GL_ARB_texture_storage for all drivers [1], so
 i915 and i965 drivers now claim the support of this OpenGL extension, but
 texture storage feature does not actually work there.
 .
 [1] http://lists.freedesktop.org/archives/mesa-dev/2013-June/041188.html
 .
 This patch is just workaround to make the game work on intel videocards with
 new Mesa. But real problem should be fixed in Mesa.
Bug-Debian: http://bugs.debian.org/718680
disable_GL_ARB_texture_compression_bptc.patch | (download)

AstroMenaceSource/Core/RendererInterface/OGL_Main.cpp | 10 5 + 5 - 0 !
1 file changed, 5 insertions(+), 5 deletions(-)

 disable opengl extension gl_arb_texture_compression_bptc
 After disabling GL_ARB_texture_storage in patch fix_work_on_intel_videocards.patch
 GL_ARB_texture_compression_bptc feature may work incorrectly with new NVIDIA and
 AMD video cards. There are no bug reports yet. This patch was made just in case
 by developer recommendation.